Animator and Graphic Designer
My undergraduate degree was in Animation, where I earned a first class honours. I had primarily worked within 3D modelling and texturing, which I applied to animation projects, video games production and advertisements.
My overall experience of the course was really positive! Coming from a background in animation and graphic design, I was initially quite anxious about entering the ‘world’ of 3D print. However, everyone associated with the course is very supportive.
The course gave me the opportunity to use a lot of technologies that aren’t easily accessible elsewhere. This enabled me to develop my skills and experiment with a variety of difference approaches for my prototypes, making use of the range of 3D printers and materials that are available to me.
Opportunities such as being able to visit places like an Autodesk Technology Centre offered a great insight into how the industry operates, as well as enabling me to network. The main things I learned revolved around Fusion 360 software and how to make the best use of it for modelling, sculpting and sketching for practical uses.
I have gained more confidence in my abilities and understand the process of additive manufacturing to a much better degree.
My goal was to step into the animation industry with new and innovative ideas that have Industry 4.0 in mind. I believe the MSc Digital Industrialisation course has provided me with the valuable technical skills I needed to back up those ideas beyond graduation.