My undergraduate degree was in Animation, where I earned a first class honours. I’ve primarily worked within 3D modelling and texturing, which I’ve applied to animation projects, video games production and advertisements.
My overall experience of the course so far has been really positive! Coming from a background in animation and graphic design, I was initially quite anxious about entering the ‘world’ of 3D print. However, everyone associated with the course is very supportive.
The course has given me the opportunity to use a lot of technologies that aren’t easily accessible elsewhere. This enables me to develop my skills and experiment with a variety of different approaches for my prototypes, making use of the range of 3D printers and materials that are available to me. Opportunities such as being able to visit places like an Autodesk Technology Centre offer a great insight into how the industry operates, as well as enabling me to network. The main things I have learned so far revolve around the Fusion 360 software and how to make the best use of it for modelling, sculpting and sketching for practical uses.
Progressing further into the course I have gained more confidence in my abilities and understand the process of additive manufacturing to a much better degree.
My main goal is to step into the animation industry with new and innovative ideas that have Industry 4.0 in mind. I believe the course is providing me with the valuable technical skills I need to back up those ideas beyond graduation.